BATTLETECH General Discussions Topic Details. Lmatt Apr 30, 2018 @ 12:47am. Need some good builds for the Shadow Hawk models I can't seem to get salvage for anything, but shadow hawks. As it stands I have seven of them currently. 3 of the better armed one and 4 of the jack of all trades model. Since I am pretty much stuck using these. BattleTech: Digital Deluxe Edition. BATTLETECH is a step-by-step RPG, which takes place in 3025. The main weapons of the future are armored robots controlled by humans. The war between the noble houses of the galaxy has affected everyone.
The Walking Dead:The Telltale Definitive Series
Release Date: September 10, 2019
Genres/Tags: Adventure, QTE, Third-person, 3D, Horror
Developer: Telltale Games, Skybound Entertainment
Publisher: Skybound Entertainment
Platform: PC [Repack]
Engine: in-house
Steam User Rating: none, Epic Store exclusive
Interface Language: English, French, Italian (partial), German, Spanish, Portuguese (Brazil), Russian, Simplified Chinese (partial), Traditional Chinese (partial)
Audio Language: English (all episodes); French, German, Spanish, Portuguese-Brazil (Final Season)
Crack: built-in (CODEX)
Minimum requirements:
Operating System: Windows 7 64Bit Service Pack 1
Processor: Intel Core 2 Duo 2.8GHz
RAM: 3 GB
Video Card: Nvidia GeForce GTS 450 2GB
DirectX: 11
HDD Space: up to 47 GB
ATTENTION! The minimum size of the repack is just 16.5 GB, read repack features section for details.
Screenshots – click to enlarge If you don’t see screens – disable your adblock
Description:
The Walking Dead: The Telltale Definitive Series contains all 4 Seasons, 400 Days, and The Walking Dead: Michonne, which includes over 50 hours of gameplay across 23 unique episodes. With graphical enhancements, behind the scenes bonus features and faithful recreations of classic menus, this is the definitive way to experience Clementine’s journey and find out how her story ends.
Game Features
- Graphical Enhancements: “Graphic Black” art style brings Season 4’s enhanced visual style to all previous seasons of the acclaimed series. Will also include full dynamic lighting to episodes that previously did not receive this upgrade.
- Behind the Scenes Bonuses: Exclusive looks at the making of the game from the developers, VO artists, and other team members that brought Clementine’s story to life. This includes over 10+ hours of developer commentary and “Return of the Walking Dead” documentary short.
- Gameplay Improvements: Character performances, lip syncing, and other gameplay and UI enhancements make this the definitive Telltale’s The Walking Dead experience.
- Even more digital bonuses: Music player that includes 40+ tracks across all seasons, art gallery, 3D model viewer with playable voice lines, and new 3D front end that still includes the original menus and music from all past seasons.
Repack Features
- Based on The.Walking.Dead.The.Telltale.Definitive.Series-CODEX ISO release: codex-the.walking.dead.the.telltale.definitive.series.iso (49,796,710,400 bytes)
- 100% Lossless & MD5 Perfect: all files are identical to originals after installation (when installed with all components)
- NOTHING ripped, NOTHING re-encoded
- Selective Download feature: you may skip downloading and installing of useless files (logs + debug files) and 5 language packs (French, German, Spanish, Portuguese (Brazil) and Chinese) if you don’t need them. English, Russiam and Italian are included by default
- Significantly smaller archive size (compressed from 46.4 to 16.5~17.1 GB, depending on selected components)
- Installation takes: ~40 minutes on 8-threads CPU; ~1 hour 20 minutes on 4-threads CPU
- After-install integrity check so you could make sure that everything installed properly
- HDD space after installation: up to 47 GB
- Language can be changed in game settings
- Repack uses XTool library by Razor12911
- At least 2 GB of free RAM (inc. virtual) required for installing this repack
- Repack by FitGirl
DOWNLOAD HERE
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Shadow Hawk IIC | |
---|---|
Production information | |
Manufacturer | Irece Alpha, Barcella Alpha, Trellshire Heavy Industries |
Production Year | 2831[1] |
Class | Medium |
Cost | 4,752,303 C-bills |
Technical specifications | |
Mech type | ClanBattleMech |
Mass | 45 tons |
Chassis | NCIS Endo Steel Type M |
Armor | Alpha Compound Ferro-Fibrous |
Engine | Consolidated 270 Fusion Standard |
Speed | 97 km/h |
Jump Jets | Northrup Starlifters M45s |
Armament |
|
BV (1.0) | 1,646 |
BV (2.0) | 1,732[2] |
Description[edit]
The Shadow Hawk IIC is a second-line ClanBattleMech based upon the Shadow Hawk that was first fielded by the Star League. The inexpensive unit is protected by seven and a half tons of Ferro-Fibrous armor, mounted on a weight-saving Endo Steel chassis. This medium 'Mech can reach a respectable top speed of 97 km/h, though it also carries enough jump jets to vault up to 180 meters at a time.
Weapons and Equipment[edit]
The first version of the Shadow Hawk IIC that Inner Sphere forces encountered is meant for close-range fighting, and appears to be designed with urban warfare in mind. Two Medium Pulse Lasers are incredibly accurate in close. Four Streak SRM-2s are best at exploiting holes in an enemy's armor, while the Streak technology ensures the missiles will inflict no collateral damage. An ER Medium Laser and ER Small Laser rounds out the weaponry. Ten double heat sinks take care of most heat, especially since the Streaks will build no heat if they do not achieve a lock and fire.
Battletech Shadow Hawk Pack Crack Filler
Variants[edit]
Battletech Shadowhawk Pack
- Shadow Hawk IIC 2
- This variant is designed for long-range, direct-fire support. It carries two ER Large Lasers. The ER Small Laser is retained and supplemented by three Small Pulse Lasers. The pulses are quite accurate and a serious threat to unarmored infantry. BV (1.0) = 1,517 BV (2.0) = 1,763[3]
Battletech Shadow Hawk Pack Crackers
- Shadow Hawk IIC 3
- A newer variant that dates to the late 3050s, the IIC 3's main gun is a Heavy Large Laser. It is supplemented by a Medium Pulse Laser. For use against infantry, the 'Mech carries paired ER Micro Lasers and Micro Pulse Lasers. Four additional double heat sinks keep down the heat generated by the all-laser complement. BV (1.0) = 1,398 BV (2.0) = 1,471[4]
- Shadow Hawk IIC 4
- First fielded in 3060, the IIC 4 was a joint effort by Clan Nova Cat and Clan Diamond Shark to upgrade their second-line forces. The result was a 'Mech that is visually very different from the design it is considered a variant of. This 'Mech carries a Type 6 Series ATM System with three tons of ammunition to allow for flexibility of choice. The missile launcher is backed up by two Series 14NC Medium Pulse Lasers and a Series 2NC ER Medium Laser. BV (1.0) = 1,663 BV (2.0) = 1,698[5]
- Shadow Hawk IIC 5
- This variant uses twin Zeta-Series X Plasma Cannons and a trio of Tau-II AP Gauss Rifles to decimate non-BattleMech formations. BV (2.0) = 1,614[6]
- Shadow Hawk IIC 6
- This version uses an XL Engine to make room for a HAG 20 and three tons of ammunition. To back it up, the IIC 6 mounts two Medium Pulse Lasers, an ER Small Laser, and a Small Pulse Laser. BV (2.0) = 1,907[7]
- Shadow Hawk IIC 7
- This Clan Snow Raven variant is used in space combat to support or repel boarding attacks. By carrying eight Improved Jump Jets tied into extended capacity fuel tanks, the Shadow Hawk IIC 7 can maneuver in space very easily. On the ground the smaller XL Engine used reduces the top speed slightly, but the jump jets easily compensate for this. To reduce handling problems in space the weapons array consists of low-recoil ER Large and Medium lasers with a Medium Pulse Laser. In fact the only recoil-inducing weapon is the ATM-6 in the right torso. Three tons of ammunition space allow the IIC 7 pilot to tailor the weapon load depending on the situation. BV (2.0) = 1,999[8]
- Shadow Hawk IIC 8
- This variant increases the maximum speed of the 'Mech to 96 km/h. Nine Improved Jump Jets allow it to cover 270 meters in a single bound. A head mounted ECM Suite disrupts enemy electronic systems. An ER Large Laser and LRM-10 provide long range firepower, and close combat is possible via the Heavy Medium Laser and Micro Pulse Laser mounted in each arm. This variant carries slightly less armor on the limbs and center torso. BV (2.0) = 1,940[9]
- Shadow Hawk IIC 9
- This variant was introduced in the Dark Age. It carries an ER Large Laser, an ATM-6, and two ER Medium Lasers. It has a top speed of 96 km/h, and can jump 180 meters at a time. BV (2.0) = 1,803[10]
Related BattleMechs[edit]
Shadow Hawk -10 tons lighter than is IS counterpart, the Shadow Hawk IIC is an IS upgrade of the Shadow Hawk. Cultist simulator: the dancer for mac.
Notable Pilots[edit]
Rikkard Star Colonel of Spirit Cats, he piloted a Shadow Hawk IIC during his attack on planet Marik and later battles.
Gallery[edit]
Original Shadow Hawk IIC from TRO:3055
Shadow Hawk IIC 3 from TRO:Phoenix
Shadow Hawk IIC 4 from TRO:Phoenix Aragami shadow edition xbox.
Shadow Hawk IIC 7 from TRO:3085
Shadow Hawk IIC from Mechwarrior: Dark Age's miniature set Falcon's Prey
References[edit]
- ↑MUL online date fore the Shadow Hawk IIC
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 249
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 250
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 251
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 252
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 253
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 254
- ↑Technical Readout: 3085, p. 277
- ↑Record Sheets: 3085 Unabridged — Project Phoenix, p. 256
- ↑Record Sheets: 3145 New Tech, New Upgrades, p. 114